NessunDove
RPG design & localization lab


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About us
Four hands, two heads, a shared love for all kinds of stories... And labyrinths.



Più uno scampolo di filo rosso, per trovare le parole in tutte le lingue del mondo.
Art & Graphics
Maria Guarneri was born and raised in Merate, Lombardy, but her artistic journey mostly took place in Milan, between the Brera Academy of Fine Arts and the Teatro Alla Scala. Her calling has always been to blend different disciplines, from drawing to goldsmithing to tailoring, and stagecraft became a point of convergence for her kaleidoscope of interests. A lover of comics and illustrated books, when she met Oscar she found words to surround with the most disparate techniques. And her own voice as a game designer.
Writing & Editing
Born in Lecco, Lombardy, in 1984, Oscar Biffi lives and writes on the banks of river Adda. As a child he loved to play with rocks. His parents proudly thought they'd found an heir to the distinguished tradition of masonry, passed down from father to son in the valleys of Bergamo… In truth he was just naming the pebbles, to make them all part of a story. Ever since then he's never kicked that habit, carefully studying plots and characters until he got a degree in Literature at Università degli Studi di Bergamo, then striking out on his own to work on roleplaying games, short stories and novels.
Plus a loose end of red thread, to find our way around every language in the world. More or less.
Translation & Editing
Chiara Locatelli è una professionista dell’escapismo oltre che un’amante delle lingue. Il suo primo esercizio di traduzione è stato tra i suoi castelli in aria e la realtà; poi ha scoperto che oltre al suo mondo immaginario ne esistevano tanti altri, più tangibili, e non ha mai davvero smesso di stupirsi di quello che trova oltre i confini. È dottoranda in Studi Umanistici Transculturali presso l’Università degli Studi di Bergamo e collabora come freelance con associazioni ludiche e marchi editoriali, per fare da tramite tra tanti modi diversi di divertirsi e sognare.
There's more than one red thread you can follow to learn the secrets of our labyrinth.
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Laiv.it
Events to design, develop and enjoy "chamber live-action roleplaying games": LarpJam, Chambercon and Freeform.
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Crescendo Giocoso
Anthologies for the games of the Italian Chamber Orchestra, the community behind Laiv.it. In Italian and English.
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Gioc'onda
Books, games, workshops and so much more in the heart of Bergamo. A store to spread our love for play and fantasy.
We follow games every step of the way, from writing to testing, from printing to selling.
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Bergamo di Mezzo
- Oscar and Maria's first roleplay group: live-action chronicles in the city.
- In 2007: our first store, Libreria Fluttuante, begins its years-long journey.2006 -
Chiave di Giano
- Long-lasting collaboration with a Milan-based roleplay gaming workshop.
- Oscar writes Wanderers above the Sea of Fog, his first replayable LARP scenario. In 2011, it's published along with Tell-tale Hearts as part of Dopocena da brivido, an Italian scenario anthology curated by Lorenzo Trenti for Delos Books.2009 -
Laiv.it
- Together with Susi Ansaloni, we create the first Italian event circuit solely dedicated to what we called "laiv", short live-action games.
- First edition of the Chambercon and Freeform conventions.2012 -
Guazzabuglio & Le frittelle di Caino
- Oscar's first novel, illustrated by Maria and launched in Italy through Kickstarter. NessunDove becomes a publishing label.
- One illustrated story each week, all starring Cain, published in Italian. A year-long experiment, to practice teamwork.2015 -
Crescendo Giocoso & 1630 + 1631
- Kickstarter and publication of the first Italian chamber LARP anthology.
- In 2016, Maria begins designing costumes for the Chaos League LARP collective.
- Maria and Oscar win the Italian Game Chef with Today, Tomorrow, Never.
- Oscar is invited as a guest to the Grenselandet LARP festival in Oslo.
- Chiara joins our creative journey.2017 -
GAMeC & Gioc'onda spazio ricreativo
- Oscar starts working as a museum educator for Bergamo's Modern and Contemporary Art Gallery .
- Libreria Fluttuante changes its name: Gioc'onda spazio ricreativo is born.
- Collaboration with the Chaos League collective, to design, build and translate the Bunker 101 LARP.2018 -
Dreamlord Games & Accademia Carrara
- We begin working with Nicola Urbinati, tabletop RPG publisher.
- Oscar extends his museum work to Bergamo's Accademia Carrara, bringing art and games together.
- Maria's Q.B. wins the Italian Game Chef.
- Collaboration with the Chaos League collective, to write and translate the Eighties LARP The Secrets We Keep.2019 -
Ritornello & Sahara Expedition
- Collaboration with the Chaos League collective, to write, translate and design the Saharian Desert LARP.
- Publication of Crescendo Giocoso Ritornello, a new chamber larp anthology by the Laiv.it Orchestra.
- Infinite Minutes by Antonio Amato receives the Medaglia Mazzini for best Italian game, awarded by Carbonerie Ludiche.
- Publication of 24+2 Game Poems by Marc Majcher, the first adaptation curated by NessunDove. Chiara's game poem The Enemy of Gold is awarded the Medaglia Giovine Italia by Carbonerie Ludiche.
- Maria is invited to invent new rituals at the Re(w)Rite workshop held by Danish theatre company Cantabile 2 .
- Maria works on an educational live-action game for Emergency, Missione Medea .2020 -
Indie Groundbreaker & Knutepunkt
- Crescendo Giocoso Ritornello wins theIndie Groundbreaker Awards for Game of the Year 2021, as well as the Medaglia Mazzini for best Italian game, awarded by Carbonerie Ludiche.
- Momatoes, author of Magus, wins the Medaglia Giovine Italia , awarded by Carbonerie Ludiche.
- Maria showcases her photo project Perturbazioni for the Territories of Absence exhibition in Bassano del Grappa.
- Oscar is invited to write an article on the divulgation of games through the written word for the Knutepunkt Book.
- Oscar sits in as a judge for the Golden Cobra Challenge.
- Chiara and Oscar are invited to join the Challenges and Triumphs of Community-based Game Publishing panel for game design festival Metatopia 2021.
2021 -
Gariwo & Sofia
- Maria and Oscar design the live-action roleplaying game Oppressed & Oppressor. What side are you on? for distribution in 500 schools together with Gariwo - Garden of the Righteous Worldwide ONLUS.
- Chiara attends the London Smoke Festival, hosting a run of The littlest village.
- Maria and Oscar take part in the Roleplay Advent Calendar 2022 charity project with their game Sweet Christmas, in support to ANFFAS Bologna.
- Momatoes, the author of Magus and ARC, wins the Diana Jones Emerging Designer Program for Excellence in Gaming.
- The Italian edition of ARC is a finalist for the Io Gioco Award for Aesthetic and production quality in roleplaying games.
- Sofia is born and immediately stars in the photographic project Cara Sofia for the Threads - Bodies in Motion exhibition in Bassano del Grappa.
2022 -
Chrysopoeia & Dreamlord Games
- Chiara attends the London Smoke Festival, hosting a run of Flowers in the Dark.
- A ZineMonth campaign on Kickstarter funds the publication of On the Way to Chrysopoeia, the English edition of Morgane Reynier's letter-writing game.
- They Say You Should Beg Your Plants For Mercy gets a honorable mention in the Golden Cobra Challenge, dedicated to remixed of previous editions' games.
- Dreamlord Games ends its publishing adventure, after years of providing Italian players with a bounty of cutting-edge games.2023 -
- Oppressed & Oppressor. What side are you on? is played in middle schools in Quattro Castella and nominated finalist at Play for change.2024
Our story
